![]() I was there too, but I was placed further away from the microphone because I’m loud and tone deaf (lol).Ĭome to think of it, some of the game's sound effects were also recordings of the team member's voices. The recording took place in a corner of the office and we gathered all of the development team for it. We had the option to hire a professional singer to record the ending song, but since the theme of Suikoden revolves around a group of bandits and drifters we decided a chorus of amateurs would be more atmospheric. That was at the suggestion of Higashino-san who was in charge of the music at the time and the production staff. We used a choir for the ending theme when I worked on Gensou Suikoden too. Thank you so much for the many submissions to our recent call for the ending theme choir! We can't wait to see how it turns out. I hope you're looking forward to another glimpse next time! Murayama's Monthly Development Report The image board above is just one of the blueprints from which everything started. To use an analogy, it's like an "unassembled Gunpla!" (It even makes noise!!!)įrom that point we started working on improving the art's quality in order to really add that level of polish, checking whether the implemented sections were working according to the blueprints, and figuring out how to improve the design if there were any errors. It looks like some sort of decaying ruin, but what kind of adventure lies in wait there? You'll just have to wait and see!!Īs you'll notice in Producer J's ‘Word from the Team’ segment, the art for the characters, backgrounds, enemies, UI, effects and other props, which is one of the most important parts of the game production process, are now finished and Eiyuden Chronicle: Hundred Heroes is finally taking shape as the game's framework is being fleshed out. Those who have played Eiyuden Chronicle: Rising may look at this and think, ".huh?" What you see here is an imageboard of a key location in the story and a 3D model of the boss that appears there. I'm excited to give you another sneak peak this month!Īnd the contents for Komuta D's Sneak Peak #3 is. Komu-nichiwa, komu-banwa, director Komuta here. It will be released on PC, PS4, PS5, Xbox One, Xbox Series X/S, and Nintendo Switch.Things are heating up with the arrival of Summer, so we hope you’ve found somewhere cool and comfortable to indulge in this month’s update! She is now struggling to overcome her shyness and find the courage to make contact with the outside world.Įiyuden Chronicle Hundred Heroes will launch sometime in 2023. According to the post, she comes from a reclusive settlement, but ironically she is quite inquisitive. New Character ProfileĪside from the big announcement of the Nintendo Switch port, the team revealed a new character profile of Yaelu. ![]() ![]() It seems the launch window is still going to be the same: 2023. The announcement did not mention if there is going to be a delay of the Nintendo Switch release compared to the original platforms since it was announced late. It was a good call and now they are fully confident a Nintendo Switch version is possible. They wanted to investigate what options they had so they could be sure that it was going to happen. The development team actually had to play it safe before they would commit on porting the game to Nintendo Switch. This has been a long time coming as the initial announcement of the game did not mention of the console. Nintendo Switch owners will be happy to know that they will be able to enjoy playing Eiyuden Chronicle Hundred Heroes as the developers finally confirmed that it will have a new port, Nintendo Switch. Eiyuden Chronicle Hundred Heroes Coming to Switch Rabbit and Bear Studios has recently announced that upcoming video game Eiyuden Chronicle Hundred Heroes has gotten a new port. ![]()
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